Showing posts with label Ogre Khans. Show all posts
Showing posts with label Ogre Khans. Show all posts

Monday, 18 July 2016

Hobby Update July 2016

Hello. Yes, I know, I haven't been around. Yes I know I promised a post a few weeks ago, and never did. I've been busy. Life takes time. And so does having heaps of hobby fun!

So first and foremost, Panzershrek! Panzer was held in Palmerston North over the weekend, and this long time running event had a new Tournament Organiser, a huge 9th Age supporter, who pulled off a great weekend for all.
However, my game play was not great. I started the weekend rough, and went down hill from there, making many mistakes and misplaying my army on numerous occasions. If I am honest with you, it would have been one of my worst tournament performances in a while, yet I managed to land my best placing, taking 6th and sitting nice and squarely in the mid-pack. How this happened I guess I will never know.
I did manage however, to pull one thing off. It was close, very very tight on points, but I guess my Blood Hunt Beast Herds army pulled through, yet again......


Yep, that's right. I snuck by taking out Best Paint again, and the votes were extremely close between myself and a beautifully painted Warriors of the Dark Gods army, owned by the player who took out Best Overall.
This puts me at 3 Best Painted and 1 Best Painted Single Character (won by a commission I did) this year.


I guess I found what I am good at!

So speaking of painting, I also have finished doing some. I needed a couple new units for my Beast Herds for Panzer, so it was straight to the painting table. I took a unit of Feral Hounds, which I used the Space Wolves Fenrisan Wolves models for, as they are really great sculpts. I also needed a unit of Gargoyles, so picked up some Kings of War Gargoyle models. I will post photos up of these soon.

On top of my own painting, I picked up a commission, which players at Panzer would have seen. 8 Ogre Tribesmen and a Ogre Shaman, all converted out to be packed full of a Pestillence theme. It was definately a fun commission, and didn't come without its challenges, but I feel I managed to pull it off how I had expected. I will post photos of those soon too!

So next up on the panting station. Well, I have a new commission of about 10 Ogre Tuskor Cavalry to do, which will be a good bit of fun. I also am working on getting my Bronze Legion of Pestillence Warriors of the Dark Gods army ready for Guardcon in September, as I believe they will b seeing the table there. To prepare for that, I need to paint up 8 Knights, 1 Lord on Daemonic Mount, 1 Mounted Sorcerer Lord and 5 War Hounds, along with touching up and finishing off a Chimera and a Mauler Chariot. Lots to do, but plenty of time, and I am looking forward to putting the Beast Herds away for a little while.

But I don't just paint models, I play with them too! Outside of Panzer, the Hawkes Bay Regional Championships have begun, and so far I have played two out of my four Heat matches. I took a suprising 10/10 draw with my Empire against an Ogre Khans opponent, only to be shattered by a 19/1 loss to Undying Dynasties (I guess the skeletons of the Empire are better then the living of the Empire!). This puts me at a very low position, with only 11 points out of a possible 40 half way into the heats, and I really need to pull off two decent sized wins in my next matches if I am to have the chance of proceeding to the next round.

In light of the HBRC, I have decided it is time to start creating my Video Battle Reports. This is something I have wanted to do for a while now, but just haven't had the time, or had too many issues doing. So, I plan to start carving out time to do so, and what better place to start then the HBRC games I play. Its small points, which should make it easier for me to finding my feet in the world of Battle Reporters.

Well its almost midnight, and between more HBRC games and painting tomorrow, I should head off and get some much needed shuteye. May the Gods of the Empire be with me tomorrow and I seek to fend off against the Warriors of the Dark Gods, and the cold-hearted Saurians.

Peace!

Wednesday, 27 April 2016

Tribal Warfare Campaign: End of Turn Two

Turn two was slightly slower then the first, with 8 games played. However, even with the less battles, the games were still just as intense as they were in the first round.
Caleb and his Vermin Swarms stayed dormant this turn, pondering their next move as they watched their foes numbers drop from the continual battles. The other three forces, were locked in a continuous combat, and the Beast Herds bought out their Reinforcements this turn to help out...

Map at start of Turn 2

Games Played:
Ethan attacked Tom (Draw) T10
Ethan: Wildhorns gained +1 Iniative
Tom: General gained +1 Movement

Tom attacked Ethan (Ethan Won) T12
Tom: General and his unit gains Hatred and IoP against Beast Herds in next game
Ethan: General gained a piece of mundane equipment (shield)

Tom attacked Chris (Chris Won) T15
Tom: General and his unit gains Hatred and IoP against Undying Dynasties in next game
Chris: Necropolis Guard gained +1 Strength

Ethan attacked Chris (Ethan Won) T19
Ethan: General gained a piece of mundane equipment (heavy armour)
Chris: General and his unit gains Hatred and IoP against Beast Herds in next game

Tom attacked Ethan (Ethan Won) T4
Tom: General and his unit gains Hatred and IoP against Beast Herds in next game
Ethan: Wildhorns gained +1 Movement

Ethan attacked Tom (Ethan Won) T10
Ethan: Causes Fear against Orcs and Goblins in our next game
Tom: May not use his 'Spider' in his next game

Chris attacked Ethan (Ethan Won) T12
Chris: May not use his 'Kitty' in his next game
Ethan: General gained 25pts worth of magical items (Talisman of Supreme Shielding)

Map at the end of Turn 2

I'm not going to go into detail this time in regards to the games, as they were all very bloody and for the most part, very very close games. What I will say is we all had a lot of fun, and it has been great to get all of these games happening. 1500pts is a great size, as it is big enough to enjoy the game, but small enough that it doesn't take a huge chunk of time out of your day.

"As the High Elves sailed away from the lands, a chill darkness filled with death plagued their vessels. And as the few whom survived the attack of the Darkness escaped, they realised that the land that they had been in was now all but dead...."

 Map at the start of Turn 3

After Matthew left the campaign, a certain element left with him. It was an element of diversity in armies and options in games (nothing wrong with the four of us, but the more players, the more excitement).
So from the east enters Basil and his Vampiric Coven, ready to lay death across the land, just to raise those dead to bolster their forces. I had a quick non-campaign game with Basil at the Napier Executioners Club meeting the other night, and one thing is for sure, my Beast Herds do not like zombies....

Until next time, ciao!

Tuesday, 8 March 2016

Hobby Update: March 2016 (Where on Earth have I been?!?!)

Sorry guys! I went AWOL. Well, not really, but I haven't been giving you anything to read!

I don't have any excuses, but I do have a few reasons. Since OTT at the start of February, I have been so busy between work and real life, that the hobby time I have gotten mostly was away from the screen!

In saying this, I have been relatively productive with the time I had. I picked up a box of LotR Haradrim Warriors and Easterling Warriors, along with a box of Ogre Khans bulls. I have just finished painting up the Haradrim, hence why I am now sitting down enjoying a much deserved beer and spending time on my blog.
I have started converting (when I say started, I mean done very little but pretending like I have done heaps) the Ogre Bulls into Hold Guardians for my Dwarven Holds army. This is both exciting and challenging, as to accomplish the look I want, I have to do a lot (I mean a lot) of greenstuff work. The idea behind it is similar to that of the Animated Statues units for Tomb Kings in WHFB, that the Hold Guardians are Dwarven statues that a Rune Priest has bought to reality. The final product will look like heavily armoured Dwarves/Dwarven Statues, with raw magical energies pulsing through them.
I also picked up with some of my prize vouchers for OTT, another Daemon Prince kit. From this kit I am creating two Daemon princes. The first one, which I have only just started converting, is using the wings head arms and body of from the kit, and with a mix of wire and greenstuff, his bottom half will be made like a closed off cloak. The second Daemon Prince, which I have finished (at this stage anyways) the converting of, is combining the Daemon Prince legs and one of the weapon arms, with the body and wings of a Rot fly from the Plague Drones kit.
I have also started work on my Beast Herds army, in preparation for upcoming tournaments, but have reached a stand still very quickly into the project, as I am still struggling to settle on what colours and basing I really want to use to fit in the theme, which is based around the Three Eyed Raven from The Game of Thrones series. I really want to include a lot of blacks and greys, to keep with the dark idea of the theme, but at the same time love the way red comes off on these models. It's also a hard decision, that if I do go with blacks and greys, I need to keep the skin tonnes lighter to balance the colours and make the models stand out, but I'm not sure I am a big fan of the lighter colour tones on them.

Completed unit of Haradrim Warriors

Speaking of tournament armies, I have two tournaments coming up! Both of them are 9th Age, and both of them are in June (okay, not still a little while away I guess).
First and foremost, is NiCon in Hamilton, which is being run by Hamilton Immortals this year. Brian S, who is the main organiser for 9th Age at NiCon, has asked me to help as an organiser as this is the first 9th Age tournament to be run in New Zealand, which is exciting! NiCon is being held over Queen's Birthday weekend at the start of June.
And then, at the end of June (dates to be cofirmed), is Equinox is Auckland! Last year at Equinox, under WHFB, I had a very poor final standing, so this year I plan to make a come back from it and show the very talented Auckland crowd that us Napiertonnians have what it takes! This tournament is run by Phil W, and I will also be aiding him in making it happen to bring out the second 9th Age tournament in New Zealand,

I haven't managed to get in as many games recently as I would have liked, only playing two games of 9th since I got home from OTT. This I am okay about, because I was waiting on the release of the final Beta version of the game, which came out today. We are expecting the full version to come out end of April.
In the first game I played, I took a Beast Herds list against Tom's Ogre Khans. This BH list was one that I was considering as a possible tournament list. I messed up quite a bit in this game, but did learn the value of a kitted out Minotaur Beastlord when he holds up a decent size unit of Ogre Mercenaries with a Great Khan in it for over half the game, but I don't think I will be running the list as a whole.
The second game was again against Tom's OK, but this time I bought out my Dwarven Holds. This game was different. My list was designed around the concept of inpenatrable armour, and shooting. And it worked, to a point. Based on my set up, I was able to avoid just about all combats that I didn't want to get into (and against the sheer number of Ogres charging down on my position, that was most combats). I pulled off a small win, and liked the list that I ran, though would make many changes to improve it. Although it was a very avoidance-played game on my part, it was still a lot of fun.

As for events and groups over the past month, Napier Executioners Club started up again for the month (very very late start to the year) and in the two meetings I have managed to get in some games of WHFB, 40k, and a lot of games of Settlers of Catan!
I also had my application to become a member of the newly set up NZ Hobbit League Committee accepted, and am running the merchandise part of this group (when I say newly set up, I mean we are having our first meet and greet/brainstorm/shit talk chat at 9pm tonight). I am really excited about this, and very appreciative of being given the chance to be able to work alongside some incredible hobbyists and gamers.

Anyways, time to get back into it. Would love to hear about what you guys have been up to and see some photos of your WIPs.

Until next time, Peace!

Saturday, 21 November 2015

The 9th Age: We Played a Game!

As many of you know I have been fully supportive of the progression to the Ninth Age for Warhammer Fantasy. Well with the rules out in Beta, it was time to give it a go. It took a lil for my mate and I to be able to juggle the time to get the game in, especially as we knew it would take longer to play then normal, but tonight we finally managed to do so.

And it was interesting.

Firstly, we both took the list writing part in a different direction, and this yielded some interesting results for us both. We wrote 2100pt lists, which was a weird number, but worked for this playtest.
My mate (who played Ogres 'Khan') took the style list that he was used to playing in 8th edition, ad re-worked it into Ninth, making changes here and there. The biggest of these changes was he took the Mark of Rage (Khorne) all across the board on his Ogres (this was awesome!). He was really happy with what he was still able to fit in at that points level and with the change of armybook.
I wanted to try out a wide range of new and different things (I was played my Dwarven 'Holds'). Keeping my units smaller to be able to fit in more of this and that, I was able to learn the new units and some of the new army rules. And although the list was not competitive, I was not disappointed with the result (even though I lost the game in the long run).

The game took us longer then expected/planned. Now this was to be expected, being the fact that we were learning as we went and there were all these new rules and changes. For me personally, I think I got quite frustrated with the pace of the game. I realised that although my mindset was that this is a game I know, I have to look at it as learning a completely different game, because in a way it is. Its something new and something fresh.

Overall, the game was a bloodbath with very little left on the table (this is what happens when you put an almost full combat built dwarf list against an ogre list), and it was glorious (the Dark Gods would have been gleeful). Although it took a while to play, we both really enjoyed it, and most importantly, the rule set felt natural in its progression.

It is still in Beta, and I do believe there is still room for improvement, in both the rules and points cost, and a few areas of balancing that needs to still happen, but all in all I am quite impressed and more than ready to give it another round.

Later in the week I will do a section purely on my beloved Dwarfs, and on their rulebook for the Ninth Age. I do not know yet if this will be in written or video format, but we will find out!

Thanks again for reading!