Monday, 18 July 2016

Hobby Update July 2016

Hello. Yes, I know, I haven't been around. Yes I know I promised a post a few weeks ago, and never did. I've been busy. Life takes time. And so does having heaps of hobby fun!

So first and foremost, Panzershrek! Panzer was held in Palmerston North over the weekend, and this long time running event had a new Tournament Organiser, a huge 9th Age supporter, who pulled off a great weekend for all.
However, my game play was not great. I started the weekend rough, and went down hill from there, making many mistakes and misplaying my army on numerous occasions. If I am honest with you, it would have been one of my worst tournament performances in a while, yet I managed to land my best placing, taking 6th and sitting nice and squarely in the mid-pack. How this happened I guess I will never know.
I did manage however, to pull one thing off. It was close, very very tight on points, but I guess my Blood Hunt Beast Herds army pulled through, yet again......


Yep, that's right. I snuck by taking out Best Paint again, and the votes were extremely close between myself and a beautifully painted Warriors of the Dark Gods army, owned by the player who took out Best Overall.
This puts me at 3 Best Painted and 1 Best Painted Single Character (won by a commission I did) this year.


I guess I found what I am good at!

So speaking of painting, I also have finished doing some. I needed a couple new units for my Beast Herds for Panzer, so it was straight to the painting table. I took a unit of Feral Hounds, which I used the Space Wolves Fenrisan Wolves models for, as they are really great sculpts. I also needed a unit of Gargoyles, so picked up some Kings of War Gargoyle models. I will post photos up of these soon.

On top of my own painting, I picked up a commission, which players at Panzer would have seen. 8 Ogre Tribesmen and a Ogre Shaman, all converted out to be packed full of a Pestillence theme. It was definately a fun commission, and didn't come without its challenges, but I feel I managed to pull it off how I had expected. I will post photos of those soon too!

So next up on the panting station. Well, I have a new commission of about 10 Ogre Tuskor Cavalry to do, which will be a good bit of fun. I also am working on getting my Bronze Legion of Pestillence Warriors of the Dark Gods army ready for Guardcon in September, as I believe they will b seeing the table there. To prepare for that, I need to paint up 8 Knights, 1 Lord on Daemonic Mount, 1 Mounted Sorcerer Lord and 5 War Hounds, along with touching up and finishing off a Chimera and a Mauler Chariot. Lots to do, but plenty of time, and I am looking forward to putting the Beast Herds away for a little while.

But I don't just paint models, I play with them too! Outside of Panzer, the Hawkes Bay Regional Championships have begun, and so far I have played two out of my four Heat matches. I took a suprising 10/10 draw with my Empire against an Ogre Khans opponent, only to be shattered by a 19/1 loss to Undying Dynasties (I guess the skeletons of the Empire are better then the living of the Empire!). This puts me at a very low position, with only 11 points out of a possible 40 half way into the heats, and I really need to pull off two decent sized wins in my next matches if I am to have the chance of proceeding to the next round.

In light of the HBRC, I have decided it is time to start creating my Video Battle Reports. This is something I have wanted to do for a while now, but just haven't had the time, or had too many issues doing. So, I plan to start carving out time to do so, and what better place to start then the HBRC games I play. Its small points, which should make it easier for me to finding my feet in the world of Battle Reporters.

Well its almost midnight, and between more HBRC games and painting tomorrow, I should head off and get some much needed shuteye. May the Gods of the Empire be with me tomorrow and I seek to fend off against the Warriors of the Dark Gods, and the cold-hearted Saurians.

Peace!

Monday, 13 June 2016

Hobby Update June 2016: So What's Next?

Kia Ora,

It feels like ages since I sat down and seriously painted, yet it was only just over a week ago that I finally put down my paintbrush with a completed force ready for NiCon 2016. As I write this, I am looking at my painting station only 5 metres away and thinking I really should get some painting done, however I am nice and warmly wrapped up under blankets trying to defend myself from Winter's frost...

...but anyways. What has happened in the week since NiCon? And what is next?

Well, firstly, lets talk tournaments. I have just confirmed registration to Panzershriek in July, and will be playing in 9th Age. I am excited to get away to another tournament so soon, and to watch the 9th Age tournament scene grow!
We have also confirmed that WarBanner in October will be on the 8-9, and that its main event will be 9th Age!......
.......did you see the key word? Main event....that's right! This year's WarBanner is planned to be able to hold more then just one event. We currently have a high chance of having a Flames of War tournament there, and have a few other game systems we are trying to pull in! If you want to run an event at WarBanner, let me know! The more the merrier!
Regarding future NiCon's, the 2017 event will be held in Auckland, and I have been accepted to run 9th Age there. Furthermore, I managed to secure NiCon making its way to Napier in 2018!!! Yahoooo!

So that's tournaments, what about whats happening locally?
Firstly, we are bringing out T9A Tribal Warfare campaign to an early end, with next Tuesday being its final night. This is due to several reasons, inclusive of people wanting to try new things. The campaign met its goal of bringing players in and helping them learn, so I am happy.
With this in mind, and my impending move to Tauranga, we have decided to bring the Hawkes Bay Regional Championship for 2016 forward, and will begin it in just a few weeks. This will be a 1500pt 9th Age tournament list competition, and is a knock out event. Last year was a great lot of fun, and I have no doubt this year will be too!

So down to the painting station. Between now and Panzershriek, I have to get 10 models painted for my Beast Herds army, as I have decided to bring them back out with some minor tweaks to the list. I have also started to work on my Empire of Sonnstahl army, as it needs some loving, and after playing an EoS army at NiCon, its really made me want to have them ready to take to a tournament.

So that is where I am at, a lot of things coming up in the future, some coming to an end, and even more miniatures to paint!

So for now,

Peace!

Monday, 6 June 2016

NiCon 2016: My First 9th Age Tournament

This past weekend I attended my first Fantasy Battles The 9th Age tournament, which was held at NiCon 2016 and hosted by the Hamilton Immortals. This was only the second 9th Age tournament in New Zealand, with the first one being Mini-Guardcon, which was held the weekend prior in Auckland by the Auckland City Guard.

NiCon's The 9th Age tournament originally was to sport 14 competitors, all of which had travelled from across the North Island to compete. Sadly, at the final moment, one competitor had to withdraw, forcing the tournament organiser to also pull out to keep numbers even.

The calibre of players on the tables was strong, with a vast age group in attendance. Most if not all of the players were former Warhammer Fantasy players, and ranged from casual garage players to high end competitors.

My first match saw me face what was to be the first of three elven armies I fought over the weekend, as a young lad bought out his Highborn Elves cavalry bus list. As many may know, I have a certain hatred towards facing Highborn Elves, as I seem to alway play against them. This game was a great first game to the tournament for me, was fast paced, and my opponent was a really enjoyable person to play against. As it happens, this game landed me a massive win, which put me right onto table one for my next game.

Table one was a scarey place to be so early on, and my opponent definitely proved why. It was here that I fought one of the ETC NZ Team players from last year's trip to Prague, as he took me on with his version of a Highborn Elves cavalry bus. My opponent here was extremely knowledgable, and I managed to learn a lot from him, as I barely managed to avoid being completely tabled by him.

Round three saw me move away from Elves, as I went up against Empire of Sonnstahl, an army that in 8th ed Fantasy I only ever played as, never against. This was an interesting game, and was very close. Unfortunately, we were unable to finish the game in time, which I feel hurt my end result from that game, giving me only a minor victory.

My relief from facing Elves was not long lived, as my final game on day one was against a very strong Sylvan Elves player, who had this time bought along an almost full forest spirit army. It was great to get a game against a different style of SA army, and although I was so tired, it was a good way to end the first day. I cannot recall entirely, but I believe I secured either a draw or minor win in this match.

Day two saw me up against one of the local boys, and up against a Saurian Ancient list that I had helped design. Before heading into this match, both myself an my opponent believed I had the game, and it was just a case of how many points could he get out of it. We were wrong. From the get go, my dice completely turned on me, and after a lot of failed leadership checks and charge rolls, along with poor impact hit rolls, I stormed off to the store on site to buy some new dice. But by this stage it was too late, and my opponent managed to get a major win out of me.

The final game for the tournament saw me face the brother in law of the Empire player, and my Beast Herds got to battle it out against the armour cavalry of the Kingdom of Equitaine. This game, again, saw my luck turn sour early on, with failed leadership checks, poor to wound rolls, and a cavalry bus that charged through with Curse of the Wild Wood on them, and didn't even fail ONE dangerous terrain check on a 1 or a 2. But in the end, I was able to bring the game back into my favor, leaving my opponent which just a unit of peasants on the board. By this point however, I had bled too much, bringing us to a draw.

It was a great weekend and Brian, the TO, did an amazing job. I was disappointed with my final standing as I feel I could have played a lot better, and placed a lot better, but that is the joys of playing a game that involves relying on dice.

So to the final scores:

1. Tom C      102BP
2. McCrae L  98BP
3. James B     96BP
4. Nick I        90BP
5.Basil L       86BP
6.Simeon H   80BP
7.Tom D        79BP
8.Richard B   75BP
9. Ethan P      69BP
10. Luke E     64BP
11. Chris S     42BP
12. Curtis T    18BP

And the awards were as follows:
1st:              Tom C
2nd              McCrae L
3rd:              James B
Best Paint.:  Ethan P
Sports:         James B

Yep, you read that right. 4 weeks of none stop painting, late nights, and nearly throwing paint pots at walls, I walked away with this:
All in all it has been a great weekend. I shall post photos of the army in my next blog case.

Until then,
Peace

Monday, 23 May 2016

Hobby Update May 2016 (Campaign, Paint, and Sleepless Nights)

It has been a crazy few weeks, and it is only getting more and more crazy!!!

As you know from my other blog posts, we have been running a 1500pt campaign for 9th Age over the past few months, and it has been going really well. However, today is the end of turn 4, and only one game out of the potential 15 have been played! With everyother turn sporting an average of 9 games played, this was a big drop. Why may you ask? Well, 4 out of 5 of us are off to NiCon 2016 to compete in the second NZ 9th Age tournament! Yahoo! Road trip time!!!!!! Because of this, many of us have been playing tournament prep games as we try to work out our lists. We are also taking a break for two weeks, to give everyone more time to focus on NiCon without trying to fit in campaign games too.
Because of this, I won't be doing a post for turn 4, but will add it as a joint blog post with turn 5 once we have completed that turn. But as a little spoiler, this is what the map looks like at the end of this turn.....

Tribal Warfare Campaign Map at the end of Turn Four

So, you may ask, how has only playing one campaign game and a handful of tournament prep games made the past few weeks extremely busy? Its quite simple really. 

Three weeks ago there was very little to no paint on my Beast Herds army. Half of it wasn't even here yet and I was waiting for the orders to arrive. And with only two weeks from now until NiCon 2016, where my Beast Herds are making their tournament début, it has only given me five weeks to paint this 2500pt army from scratch! It has been a lot of very late nights followed by early morning rises to get to work, but progress has been made!

At this point, I have only 3 characters, a gortack, a jabberwock, 20 mongrel raiders and 8 charioteers to paint (the charioteers I need to finish converting too). That may seem like a lot, but in comparison to what I have already completed, it isn't.
I am yet to base any of these miniatures, as I am waiting until my display board for them is ready to base, and I will do it all in one go. I also need to make a lot of scratch built trees for the display and unit fillers, so there is a lot of things left to keep me busy!

Over the weekend of NiCon, I will keep a regular update on the PlagueBearers Facebook page of the team and their game results. You will be able to find this at:

And with that, I now must get back to my paint station, where I shall attempt to start the next series of models! I leave you now with photos of my progress, and what is left.

Peace!

 An overview of it all

 The unpainted section, minus a mage who is currently soaking in simply green

 The painted side of the table..

 My Centaur Chieftain, "Philly", sporting his almighty Impaler

 The line up of Impact Hits, with three raiding chariots and one razortusk chariot

 The Battle Standard

 A horde of blood-thirsty Wildhorns

The Giants

Wednesday, 18 May 2016

Tribal Warfare Campaign: End of Turn Three

First and foremost, many apologies! We are over half way into Turn 4 and I am only now finally getting a chance to sit down and write this. In a few days time I will have another blog post up, which will show you why.

Things have started to slow down a bit as everyone here preps for NICon 2016, where I alongside an amazing gamer and hobbyist, will be running the second New Zealand 9th Age tournament. However, the nine games played were very intense, as everyone struggles to take control of the south east territories.

Map at the Start of Turn 3

Games Played:
Tom attacked Chris (Tom Won) T25
Tom: Forest Goblins gained Immune to Psych
Chris: May not use Winged Reapers in next game

Chris attacked Ethan (Ethan Won) T12
Results had no changing effect

Ethan attacked Chris (Ethan Won) T22
Ethan: Wildhorns gained Immune to Psych
Chris: General and unit gained Hatred and Immune to Psych against Ethan in next battle

Basil attacked Tom (Tom Won) T25
Basil: May not use General's Leadership in next game
Tom: Iron Orcs gained +1S

Tom attacked Basil (Tom Won) T30)
Tom: General gained Plate Armour
Basil: General and unit gained Hatred and Immune to Psych against Tom in their next game

Chris attacked Ethan (Ethan Won) T25
Chris: -1Ld against Ethan in their next game
Ethan: General gained a piece of Mundane Equipment, but is already maxed out

Ethan attacked Chris (Ethan Won) T15
Ethan: Wildhorns gained +1 Toughness
Chris: -1Ld against Ethan in their next game

Ethan attacked Tom (Ethan Won) T25
Ethan: Minotaurs gained +1 Toughness
Tom: -1Ld against Ethan in their next game

Tom attacked Ethan (Tom Won) T25
Tom: Gained Fear against Ethan in next game
Ethan: -1Ld against Tom in their next game

Map at End of Turn Three

That brings us to the end of Turn Three, and as you can see, its been a hard battled corner of the map.
The Vermin has made no moves in a long time...has the Under-Empire been deserted? Or are they up to their usual sneaky plans?
The Greenskins are looking for blood, and have smelt it in the south. The question is, is this the same horde? Or a completely different tribe?
The Undead are being pushed from their land, their bones thrown across the map like ashes in the wind. But we all know what happens when a Necromancer appears to a field of bones....
The Vampires have tasted blood, and they are angry. Can they bring a red tide of Death over us all?
The Beasts are hungry, and will kill anyone who gets in their way. Is it time to stem this tide of frenzied goats?

Wednesday, 27 April 2016

Tribal Warfare Campaign: End of Turn Two

Turn two was slightly slower then the first, with 8 games played. However, even with the less battles, the games were still just as intense as they were in the first round.
Caleb and his Vermin Swarms stayed dormant this turn, pondering their next move as they watched their foes numbers drop from the continual battles. The other three forces, were locked in a continuous combat, and the Beast Herds bought out their Reinforcements this turn to help out...

Map at start of Turn 2

Games Played:
Ethan attacked Tom (Draw) T10
Ethan: Wildhorns gained +1 Iniative
Tom: General gained +1 Movement

Tom attacked Ethan (Ethan Won) T12
Tom: General and his unit gains Hatred and IoP against Beast Herds in next game
Ethan: General gained a piece of mundane equipment (shield)

Tom attacked Chris (Chris Won) T15
Tom: General and his unit gains Hatred and IoP against Undying Dynasties in next game
Chris: Necropolis Guard gained +1 Strength

Ethan attacked Chris (Ethan Won) T19
Ethan: General gained a piece of mundane equipment (heavy armour)
Chris: General and his unit gains Hatred and IoP against Beast Herds in next game

Tom attacked Ethan (Ethan Won) T4
Tom: General and his unit gains Hatred and IoP against Beast Herds in next game
Ethan: Wildhorns gained +1 Movement

Ethan attacked Tom (Ethan Won) T10
Ethan: Causes Fear against Orcs and Goblins in our next game
Tom: May not use his 'Spider' in his next game

Chris attacked Ethan (Ethan Won) T12
Chris: May not use his 'Kitty' in his next game
Ethan: General gained 25pts worth of magical items (Talisman of Supreme Shielding)

Map at the end of Turn 2

I'm not going to go into detail this time in regards to the games, as they were all very bloody and for the most part, very very close games. What I will say is we all had a lot of fun, and it has been great to get all of these games happening. 1500pts is a great size, as it is big enough to enjoy the game, but small enough that it doesn't take a huge chunk of time out of your day.

"As the High Elves sailed away from the lands, a chill darkness filled with death plagued their vessels. And as the few whom survived the attack of the Darkness escaped, they realised that the land that they had been in was now all but dead...."

 Map at the start of Turn 3

After Matthew left the campaign, a certain element left with him. It was an element of diversity in armies and options in games (nothing wrong with the four of us, but the more players, the more excitement).
So from the east enters Basil and his Vampiric Coven, ready to lay death across the land, just to raise those dead to bolster their forces. I had a quick non-campaign game with Basil at the Napier Executioners Club meeting the other night, and one thing is for sure, my Beast Herds do not like zombies....

Until next time, ciao!

Saturday, 16 April 2016

Tribal Warfare Campaign: End of Turn One

What a great first start to the campaign. A fair number of games were played, and they really showed the calibre of players we have in our local area, both on the table and in the list building. The sheer number of defences that were won, mixed in with draws, caused minimal change to the map, with only Caleb successfully conquering any territories.

 Map at start of the campaign

Games Played:
Caleb attacked Tom (Caleb Won)
Caleb: General gains +1 Toughness
Tom: General Captured!

Chris attacked Ethan (Ethan Won)
Chris: May not use Ushabati in next game
Ethan: Causes Fear against Undying Dynasties in next game against them

Caleb attacked Ethan (Caleb Won)
Caleb: Causes Fear against Beast Herds in next game against them
Ethan: General Captured!

Tom attacked Ethan (Ethan Won)
Tom: General and his unit gain Hatred and IoP against Ethan in next game (if he has recaptured his            general
Ethan: General would have increased a stat except he cannot as he is currently captured

Ethan attacked Chris (Draw)
Chris: General gained +1 Movement
Ethan: Causes Fear against Undying Dynasties in the next game against them

Tom attacked Ethan (Ethan Won)
Bonuses had no effect

Tom attacked Caleb (Draw)
Tom: Regained his General, who gained 25pts worth of magic items
Caleb: His Vermin Guard gain Immune to Psychology

Caleb wasn't able to make the game where Ethan attacked. An agreement was made, and Ethan's General was released from captivity

Map at the end of Turn One

Game One (Undying Dynasties vs Beast Herds)
To kick off the campaign, Chris's Undying Dynasties attempted to take control of one of my territories (T12). The living dead lined up ready to take out the Beasts, but the blood hungry animals were out for blood, and quickly crushed the skeleton assault. This was the only one-way landslide game of the entire turn.


Game Two (Vermin Swarm vs Beast Herds)
Although distracted by the rise of the dead in the South, the Beast Herds quickly swelled to their northern lands to defend against an attack from Caleb's Vermin Swarms (T8). This was a bloody battle, with many creatures from both sides falling to the bloodied blades of their foes. However, the tides of Vermin were too many for the Beasts to handle, and their defence eventually fell apart, and the herd fled from their water way territory. In their flee, the general tripped, fell, and was jumped by a bunch of rats! They quickly tied him up, and rushed him off to sacrifice to the Vermin gods!


Game Three (Orcs and Goblins vs Beast Herds)
Having also just lost land to the Vermin, Tom's Greenskins were enraged, and threw themselves in an assault against me (T12) in an attempt to break free from the surrounding forces. Tom bought out an almost all out gunline style of Orc army, forcing the Beasts to do what they do best, and charge forward to the enemy! It didn't take us long to engage, but even then, this shooty greenskin army put up a good fight, and the game ended with a minor win to the Beasts.

Game Four (Beast Herds vs Undying Dynasties)
Still outraged at the insult from the Undying Dynasties, my Beast Herds assailed southward (T19) in an attempt to draw them closer to the Living Dead Settlement. Although the game started heavily in the favour of the Beasts, the late game went in the favour of the Undying Dynasties, who managed to bring the game back to a draw with the work of his War Kitty and a unit of hard hitting armoured dead men!!! (cannot recall the name of the unit).

This was to draw the first turn to a close, however, before the new turn started, our Highborn Elves player made the decision to pull out due to time constraints...So a Skeleton, a Rat, an Orc, and a Minotaur, all stood their in silence, hands held, and watched the graceful ships of the pointy eared elves sail away to distant........yeah no, they just went and took claim to the elves previously owned lands instead!

Map at the start of Turn Two

Matthew's departure from the campaign was unfortunate but fully understandable. Although we have filled the territories, we are still looking for other players to join into the campaign, in which case we will give them the average number in territories and points, and increase the map size.

A great start to the campaign, and hopefully we will see even more games played in Turn Two!